Saturday, June 25, 2016

The Broken Thumbs

Kept you waiting, huh (Metal Gear Solid reference)?  Well, I apologize for that.  I want to make sure that when I post something, it's worth it.

On Thursday, I attended the music video screening of a local band called The Broken Thumbs.  I'm sure many of us have heard at least one band and said to ourselves, "damn, they need to be discovered".  This band is exactly that, and I'm pretty confident that they will be.  The screening was for their new music video, "Oxygen", which to me, was screaming end of movie credit song.  "It would be perfect for that," I thought to myself, but let's gather your thoughts.  Think The Broken Thumbs have a shot?  Think "Oxygen" could have a spot on a movie soundtrack?

Wait until the chorus picks up....OMG that rocks!!!


I had to support.  Great group of guys


  

Sunday, December 13, 2015

The Reclamation Photoshoot was a success

Have you ever had a moment where the things you imagined turned out exactly how you expected?  I mean damn, this was a great shoot...cold as hell, but a great shoot.  I had a little trouble finding a location, but we ended up going with Third and Stewart Parking, in Downtown Seattle, which turned out to be a great location.

First off, working with Antjuan DeCarlos was a great experience.  Very professional, knew his stuff, and most importantly, there was no ego.  He was very open to my suggestions and visions.   We rummaged through that little playground and had some fun.

His support team was great as well.  Rhoscoe Coquia, his right hand, was great to see in action.   I kid you not, this dude had EVERYTHING in the back of his SUV.  Everything from a ski mask to heat pad, dude was phenomenal.

Make-up Artist, Meagan Moore did great work and was a great person to learn from.  She gave me a lot of pointers on contours, and poses, and was very fun.

And lastly, Stacey, was fantastic.  She was a little nervous leading up to the shoot, but was exactly what I imagined.   When I met her at SpoCon 2014, I knew she would work, and I was so right.

Great job everyone.





Wednesday, October 28, 2015

Gearing up for ECCC


So, I have plans to attend Emerald City Comic Con this year, and have been slowly trying to work my way on this year's schedule.  It appears that there's a waiting list, which is a nice look for Seattle.  I never knew that ECCC was the 3rd largest convention in the country....being from Seattle, I deeply understand the kind of image this creates.

I'll be very excited to launch issue two of Reclamation, as well as my new statue.  Hope to see some of you there.

Wednesday, September 2, 2015

Photoshoot in the works

I meant to surprise you all with some crazy pics from the photoshoot that we had planned, but I ended up postponing it due to budgetary reason.  I hope to launch it sometime in December, but that all depends on everyone's schedules.  What I can let you in on is that I am really eyeing this location:

Firehouse Alleyway, Seattle WA
Seattle still has some "cultural" areas, making for some nice environments to shoot in.  The ideal location was Harbor Island, but certain sectors had security clearances, making it nearly impossible to rent a space.


For anyone looking to shoot anywhere around the Port of Seattle, they do have locations that they rent out to photographers/filmmakers.  You can always look on their film page for that information.

Washington Films Works is also a great resource.  They're are a non-profit organization, dedicated to finding great filming location, as well as advocating for more filming projects to stay/come to Seattle.  They do fantastic work around the film incentive programs.

More to come....Stay tuned...

Thursday, May 28, 2015

Last installment of the cosplay costume (the pants)...complete!!!



Here is a glimpse of the finished design for Layna's pants.  Great work by Nune Hov.  After several fittings, and adjustments, it finally came together.  Overall very fluid process, especially since the designer and model lived near each other, and could meet for several fittings.  Great job everyone.




Friday, April 24, 2015

Weapons Props


Great work on this project Brian Johnson for creating the props for Layna. They look crazy cool.  Highly recommended for those who are interested in getting some custom props done.





See how Brian explains the project here:




Wednesday, April 22, 2015

The 1st costume fitting

Everything seemed to go well.  It was my first time meeting the designer in person, so I was hoping that my bulldog'ish mug wouldn't scare her away :).  In any event, it was a nice gathering, we got to size all of the custom material, and I must say, it did not disappoint.

It fits Mikey it fits... we got it.

Friday, February 27, 2015

Here is the final product for the Reclamation Armor.  Pretty cool huh?






Thursday, February 26, 2015

Costume props for Cosplay Model

Here is some of the costume work for the cosplay model. Great work by Dragonstorm Sports on the leather work, and Organic Armor on the armor work. The armor isn't finished yet, but it should be finished by the end of the week, so stay tune.  Plus I plan to work with both JohnsonArmsProps to design custom gun replicas and Nune Hov Couture on the pants design.  I'm excited to see how this all comes together.







Sunday, February 22, 2015

Hiring a Cosplay model

Hello all.  Got a lot a plans in the wake to further promote Reclamation.  Back in October, at PacCon Spokane, met a cool model by the name of Spaceydoll who I thought could be a great model for the character Layna.  She had the height (5'10"), a decent build, but most of all, she actually "looked" like she could kick some ass.  So I decided to ask her if she'd be willing to be a model for me on our next conventions, and this is what we got......



Stay tuned.....

Monday, September 1, 2014

Reclamation: Issue 2 - in the works

Thank you for hanging in there as I work on the next installment of Reclamation.  I've learned a lot over the past 2 years and think you'll be glad you waited. More to come.


Saturday, May 3, 2014

New action star to watch - Mareese Crump

We got a new Black martial artists on the map. Just watched "The Protector 2" (Tom Yum Goong 2). Keep your eye on him...This dude's the truth....should check him out if you haven't already. 

Mareese Crump




Sunday, January 26, 2014

Mulciber is complete, and looks better than ever. Enjoy!

Mulciber is Beelzebub's second in command.



He is the architect and engineer of the city known as Pandemonium.


 He is highly intelligent and is expert at strategy and warfare. He built and designed Satan's Grand Palace.



Thursday, September 5, 2013

The next generation of Action-Horror that’s not vampires, werewolves, or zombies. Reclamation opens up the vast world of hellish creatures







Reclamation Cover KickstarterRomeal Watson, writer of the Hell-Tale story, Reclamation, tries to offer a different approach to the usual vampire, werewolf, and zombie genres.  Based out of Spokane, Washington, Watson originally created this story as a 131-page screenplay, but in an attempt to create a following, decided to convert portions of the screenplay into several comic book volumes.  Watson started a Kickstarter campaign to raise $3,500 create the next volume of his visual screenplay.


Watson says, “For the past 15 years, the movie industry has been saturated with the vampires, werewolves, and zombies genre’s; and while the Walking Dead and True Blood series continues to do well in the land of TV, I think it’s time to show our audience something else in the world of features.”

Reclamation is a dark supernatural tale of an ancient war between an elite clan of demon hunters and a ferocious demon legion. Set in a bleak metropolis, the story follows Ray Hughes, a struggling accountant, who becomes enthralled into this mystical underworld when he learns of the untimely death of his father.  Through a series of trails, Ray not only learns of his father’s involvement with this elite clan of demon hunters, but of the oncoming demon apocalypse set to hail upon mankind.  As Hell approaches, Ray must discover his own hidden secrets and stand with the band of hunters against Baal, the legendary prince of Hell.

Reclamation Comic

Watson’s story brings out a whole world of hellish creatures; all of which have their own unique strengths and weakness, as well as a vast culture to explore.  Watson says, “why stop with such a mediocre creature such as vampires, when you can open the door to so many badass creatures, ones that put our popular characters to shame.”
Reclamation: The Visual Screenplay Vol. #2 is now available on Kickstarter, and will end October 28th.  You can also follow Reclamation at www.wats-onproductions.com.

Tuesday, August 20, 2013

Should big production companies consider pre-production marketing assessment?

In this summer's series of flops, it seems like quite the gamble for a $80-$250 million dollar movie to not let their marketing demographic offer "some kind" of a feedback in it's pre-production stages. What I'm suggesting, is, "hey, if you're going to put out that $80-250 million dollar movie, maybe we can pre-assess some probabilities first, to see if $50-$150 million is more appropriate.  Maybe we can wait 4 years when the market is back up for another vampire movie.

All Summer 2013 Flops (all internally produced FYI):
Lone Ranger = Lost $141 million  (2nd highest flop in history)
R.I.P.D = Lost $129 million, other Dark Horse Projects got dropped. (4th highest flop)
White House Down = Lost $87 million  (15th highest flop)
Turbo = Lost $69 Million  (39th highest)

End result:
$426 Million in Losses (in a 3 month period), several projects dropped, less upcoming artist able to sell their (probably better) idea, less movies for you to enjoy....get where this is going?

I think with these challenges in our wake, it might be appropriate to at least exercise the thought of whether production companies should consider pitching their treatments to its audience first; just like writers have to round up at the crack of dawn for 10 hours to pitch to them. Hot or Not, but for big budget movie treatments, (not trailers, by then it's too late). Doing this will provide an open channel, so people like you and me can help provide research that justifies the probability of that $250 million movie actually recouping it's funds.

HOW DO WE DO THIS?
While this would be like a focus group, by no means would it be to that extreme:

-Mainly for movies with proposed budgets of $80 Million or more.
-Bigger sample size, before movie previews if possible
-Everyone (relative to age restrictions) can participate
-Only shorts, treatments, pitches, with visual aids, no features (money already spent)
-It's only "one" question, with optional 60-character explanation(only if ranked 2 or below)

Question: Would you pay to see it? (scale 1-5)  

Instead of showing random trivia before movie previews, theaters can offer 1-minute pitches (or shorts) for production companies interested in gathering information from their audience.  Then we vote using an access code.  We vote online from either a smart phone, home computer, a kiosk located at the theater, or even on gaming consoles.  IMDB could have this feature available as well.

After the pitch, the initial survey question would start by asking, "would you pay to see this movie?"  Based on a scale of 1-5.

1 = Definitely not
2 = Not interested right now
3 = Maybe
4 = Look interesting,
5 = Absolutely would see it

If someone rates a 2 or below, they can offer a 60-character comment about why they're not interested.

Consolidating the 60 characters would be easy.  In research studies you can do what's called "coding" where you track keywords and phrases (for example: the phrase "tired of vampires" showed up 100,000 times.) You can even track the demographic, so you know age groups and gender. From that you can create "themes", and decide the probability of your movie being able to recouping expenses from that target audience. It's better than what we have now, a $150 million dollar blind-fire.

This system isn't saying that treatments with bad ratings get canned.  This is saying, based on your audience, this is the percentage of "interest".  Marketers know how to appropriate timing and a budgeting for stuff like that, so money is not being wasted. If a company chooses to proceed, that's their right, but here are some marketing considerations you can used to get the best bang for your buck.


CONCLUSION:
The intention is not about changing a story to fit a mass audience. This is a marketing strategy to assess probability your audience's interest. Almost like Kickstarter, but no money. This is about General mood of market based on your presentation. Gauging your market with respect to timing and your budget (primarily budgets over $80 million).

Would you risk spending $80 million on a vampire movie, if your treatment rating came back at 2.0 (from your respective audience), and feedback flagged "tired of seeing vampires" 150,000 times? You might consider doing it for $50 million, or wait 5 years when the market is hot again.

If it's not book adaptations, (which can look to book sales to gauge the probability of audience participation), how can production companies know what their audience is willing to pay for? All they have are past market sales, which only gives a narrow representation of what "this story" is able to do. This could be copyright hell, but there apparently needs to be some indicators put out there.

Thoughts?

Friday, June 14, 2013

Response to Steven Spielberg and George Lucas' foretelling the death of studios, movie tickets costing $150, and the flourishing of indiefilms.


You can read the article here, and share what you think.

The implosion is correct, although I would quicker say bankrupt, because nobody is paying $150 a ticket when they can download.  The indiefilms will save Hollywood, just like Blackploitations did in the 70's (it's true).  With all the people turned down by production companies, they are just rounding up their friends, and doing it anyway.

The #1 reason Hollywood is in trouble is because they are disconnected from the people, and are flat out scared to collaborate with new writers who can deliver fresh ideas, but may need a little help with structure.  Help them to bring it out, don't shut the door on them.   The movies they select out of the pile only follow worn-out trends. I don't want to see any more vampires for 10 years.

And what in the world did they do to the zombies in World War Z?  This had better be good.

Rather than revitalizing that relationship they'd rather suck on the book-to-movie tit, who already has a following.  Problem with that is, "books are geared for reading and imagining".   When will that well run dry?  When will the true fans of the franchise get tired of their books being massacred by film?  Also, what does that say about the movie industry, when they can't produce their own stories from within?  We're now on Alien 6, Terminator 5,  Indiana Jones 5, Underworld 5, Fast and Furious 6

As a writer, I'm now told that I need to write a graphic novel, or comic book, or short animation and build a fan base before they'll look at me.  I'm 100% sure my story will light you up, but they are scared of it.  And guess what, there is a long line of artist that have great stories.  So the problem isn't the lack of material, the problem is their inability to filter that material and bring it in.

With Fox Searchlight getting sued, you can bet they are tightening up even more on any mentoring possibilities.  Internships dropped by 400.  Most industry pros started off as interns, fetching cables, light bulbs etc.

That's what our movie legends did.

But, they DO have to get a handle on these films being leaked to other countries with few pirating laws.  Ironic because, Americans are broke (and deeply critical on movies), so they deeply rely on foreign market to boost sales, but those markets can totally steal and share with little repercussion.  I almost feel like it's sabotage, the ease that they are able to do it.

Wednesday, May 29, 2013

About the "THIS" vs. "THAT" Action, Sci-Fi genre


One thing I have to say about your typical "THIS vs. THAT" action sci-fi genres, is that it already has an established market.  People pay good money to see just a good ole action movie.  Everything from Underworld, Blade, to Expendables all fit into this category.  What ultimately decides if a movie will be well received (or not) has to do with the types of elements you put into it.  

As I said in my last post, with your typical vampire movie, the audience already walks in with 40% of the knowledge already, so you have to present something that will allow the audience to explore, use their imagination, and follow the story long after the movie is over.  How you do that depends on your ability to pull from your wacky mind and put together a world of curiosity.  The Matrix put a man in a computer grid, so did Tron: Legacy; one did better than the other, but both were rather enjoyable, and both allowed the audience to follow the story long after it was over.

In today's age, originality is more about the recipe, rather than the ingredients.  A lot of our predecessors have laid down the proper ingredients, but now it's time to explore all the wonders of what you can do with them.  Some people may like their movie souffléd, or sauteed or with a pinch of paprika.  Others, well, just plain old salt, pepper, with a splash of lemon.  The question becomes, what will stick to the ribs?

I believe Reclamation will not only open the world of nightmare creatures, but it will give us a history to explore, as well as an art form.  Each creature harbors a unique background, carrying with it a uniques set of strengths and weaknesses.  In the overall demon hierarchy, vampires and werewolves rank pretty low.  A poltergeist is nothing compared to other supernatural things that exist.  With all this at or fingertips:

Where do we start?  

What are our limits?  

How deep does it go?

Saturday, May 25, 2013

Mulciber complete, now all is left is a paint job

Just got the latest photos for our elite demon character, Mulciber, and I must say that it always leaves me wanting more.  A very addictive process, creating a mythical character and watching it slowly come to life.  It's a great feeling, to contribute with something like this.  Now only if we can get a buyer.




ABOUT THE SCRIPT
Okay so, the script is being reviewed as we speak, so I'm crossing my fingers in hopes that the production companies will see the value of this project.  I understand that being a vanguard is risky, but if it was easy everyone would do it.   Let's not pretend that THIS is not where the Sci-fi, Action genre needs to go.


SAME OLD SOUP, JUST REHEATED
I saw a movie on Netflix called "Vampire Dog".  It's about a vampire Jack Russell Terrier.  I think I'll just stop right there, as I think this proves how exhausted the vampire genre really is right now, yet it keeps popping up.  Now we have "Vamps", another Dracula movie in the making, Underworld in it's final stretch, and God knows what else.

My biggest gripe about the vampire Action genre, is that the audience already knows 40% of the movie just in hearing the word "vampire".  We know they need blood, they can't go out in the day, wooden or silver stake to the heart,  yadda yadda yadda.   Not to mention that all the movies that revitalized the vampire genre were done 12 or so years ago (Blade, Underworld).  We've had 10+ years of pure vampire mania,  yet we get surprised when movies like "Priest" gets bad reviews.  Twilight no exception.  Even though it was still able to capitalize on it's book following, the movies lacked substance.

 BOX OFFICE SALES ≠ GOOD MOVIE.
 People take what they can get, because they love movies that much.  For the moment there are the book/comic-to-film adaptations, but as original fans get pissed off (at the movie massacre of the book), and everyone saw their Marvel/DC characters on screen, eventually that well will run dry, and they won't be able to sustain the market with a 5th remake of Spiderman.

WE NEED A RENAISSANCE
New creatures to explore; new strengths, weaknesses; but most of all....new history.  Something that can be savored for the next 34 years, like Alien (today being it's 34 year anniversary).  We just had "Prometheus" and pretty soon Alien 6.  What then?????

Tuesday, April 23, 2013

Sorry for the brief sabbatical...I had to take care of the revisions for Reclamation.  But I have something more pertinent....Look at the first stages of Mulciber, general of the demon legion.

 Something to think about with Mulciber.  He's ultimate combatant, and unreal balance between martial science and animal prowess.   If his opponent is unworthy, he is compelled to reveal it to them before killing them.


A worthy opponent however, he likes to savor the moment, absorbing the fight, trading attacks like philosophers would   trade ideas.

When you think about him, try to think about how a demon general would fight if confined in a human's body.  What would the ULTIMATE martial artist look like to a demon?  What boundaries would it bend?  Likely the superior version Kung Fu, only why would a demon such as him need to worry about all the extra blocking.  A 1 or 2 block maximum, definitely counter attacks. Probably would tear through the average human for even blocking his attack.






Sunday, October 28, 2012

Much love to Green Lantern Corporation for sending me this interview. More to come. 



Whatever happens, I want you all to know that I do it for you.  For all of us late 70/early 80's and 90's kids. I remember being a kid and having such a crazy imagination, only to now grow up and see things rehashed and remade from our classics. Not to say that there will not be any similarities, but it's our time now to show the world that we too are crazy twisted in the head, and can come up with a different spin on things. A lot of things left to try, and we don't need to be on "medication" to do it. We're high on the 80's man.              

 - Romeal W. -